| in the halls of Alaric | |
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+3Faelwen Nazamroth Himfea Gaur 7 posters |
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Gorath
| Subject: Re: in the halls of Alaric 2015-06-05, 20:55 | |
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Sir BushWookie
| Subject: Re: in the halls of Alaric 2015-06-05, 20:55 | |
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Nazamroth Admin
| Subject: Re: in the halls of Alaric 2015-06-05, 21:01 | |
| Ooc. You see, this is part of the reason why it seems like i have given up on the threads im in, gorath. Usually just nothing happens in my waking hours.... | |
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Gorath
| Subject: Re: in the halls of Alaric 2015-06-05, 21:07 | |
| OOC blame fae in this case cant do anything without him and he's usually on WAAAY before now | |
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Gorath
| Subject: Re: in the halls of Alaric 2015-06-05, 21:12 | |
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Sir BushWookie
| Subject: Re: in the halls of Alaric 2015-06-05, 21:13 | |
| Can't, I'm installing a game on my alt account I'll add you | |
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Faelwen
| Subject: Re: in the halls of Alaric 2015-06-05, 21:20 | |
| OOC I was tired very tired let's resume then
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Sir BushWookie
| Subject: Re: in the halls of Alaric 2015-06-05, 21:21 | |
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Faelwen
| Subject: Re: in the halls of Alaric 2015-06-05, 21:23 | |
| OOC can't forget apparently the ship's firing so there's that background sound IC "Oi, where is everyone?" "why is it so dark?" "the lights are off ya git" "well turn them back on den" | |
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Sir BushWookie
| Subject: Re: in the halls of Alaric 2015-06-05, 21:27 | |
| * The lights flicker feebly before popping, showering the orks in glass*
L: *To herself* I'm going to enjoy this.... | |
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Gorath
| Subject: Re: in the halls of Alaric 2015-06-05, 21:28 | |
| there is a clanking in the distance | |
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Nazamroth Admin
| Subject: Re: in the halls of Alaric 2015-06-05, 21:37 | |
| Neris: /to whoevers listening/ hey, dont wanna disappoint, but even if i do manage to swing this thing in here, i doubt you would appreciate getting the ship modularised... | |
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Faelwen
| Subject: Re: in the halls of Alaric 2015-06-05, 21:37 | |
| "first da lights, now dis?" Burna: when do I light somethin' up? | |
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Sir BushWookie
| Subject: Re: in the halls of Alaric 2015-06-05, 21:39 | |
| L: You're in the armoury, look beside the shotguns there are a few power weapons | |
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Sir BushWookie
| Subject: Re: in the halls of Alaric 2015-06-05, 21:39 | |
| *The orks hear a low whirring sound from the opposite side* | |
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Nazamroth Admin
| Subject: Re: in the halls of Alaric 2015-06-05, 21:41 | |
| Neris: you paid no attention to what i was saying, did you? Its not the weapon that matters. I might as well start using a butterknife and a rubberband gun. | |
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Faelwen
| Subject: Re: in the halls of Alaric 2015-06-05, 21:44 | |
| Slaykrak: *yelling from the nose of the ship* what's going on in dere? "some weird things boss... it's dark" Slaykrak: you gits have a burna with you, use him "right boss" Burna: I get to light things up! the burna starts lighting the corridor up | |
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Sir BushWookie
| Subject: Re: in the halls of Alaric 2015-06-05, 21:47 | |
| L: You have fists, or you can just use a gun
*The flames illuminate a very angry looking murderservitor* | |
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Nazamroth Admin
| Subject: Re: in the halls of Alaric 2015-06-05, 21:51 | |
| Neris: are you sure there is an I after the A in there? Let me spell it out: yeah, i could just use my fists, and yeah, it would pulp the orks...along with most of the ship behind them. Weapons only change the nature of destruction, not the degree. Unless i re-establish some of the topmost layers of the seal to reduce my power, im gonna do more damage than the orks | |
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Faelwen
| Subject: Re: in the halls of Alaric 2015-06-05, 21:53 | |
| "there's a git! get em!" the Orks lose their superstitious fear and charge the murderservitor | |
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Sir BushWookie
| Subject: Re: in the halls of Alaric 2015-06-05, 22:00 | |
| L: Do you like running around a pitch black starship that's being patrolled by murder servitors?
*A robotic cackling is heard emanating from its skull mask as its mono talons and viscera for limbs get to the bloody work of ripping the orks apart* | |
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Nazamroth Admin
| Subject: Re: in the halls of Alaric 2015-06-05, 22:03 | |
| Neris: seriously? Okay, watch. /Picks up a knife. Stabs forwards with "enthusiasm". Proceeds to punch a hole through several sections of the ship, and some of the charging orks/ Now imagine that with a rapid fire weapon or a blade swinging repeatedly.... | |
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Faelwen
| Subject: Re: in the halls of Alaric 2015-06-05, 22:08 | |
| some of the Orks peek through the hole made by Neris in bewilderment -meanwhile- a Kommando with a blue armband takes his aim at the murderservitor and fires away, his shots hitting almost every conceivable weakness before killing it Kommando: that'll teach em | |
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Nazamroth Admin
| Subject: Re: in the halls of Alaric 2015-06-05, 22:09 | |
| Ooc. It was not that big a hole. Just head sized. | |
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Faelwen
| Subject: Re: in the halls of Alaric 2015-06-05, 22:09 | |
| OOC still didn't stop some from looking | |
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Nazamroth Admin
| Subject: Re: in the halls of Alaric 2015-06-05, 22:11 | |
| Ooc. Oh, crap. My bad. For some reason i read that they came through.... | |
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Faelwen
| Subject: Re: in the halls of Alaric 2015-06-05, 22:11 | |
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Sir BushWookie
| Subject: Re: in the halls of Alaric 2015-06-05, 22:28 | |
| FOR FUCK SAKE, it keeps timing out IC: L: I was gonna send you to destroy the Ork ships *The orks are once again surrounded by silence, the creaking of the frigates hull giving even the orks a sense of dread* | |
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Nazamroth Admin
| Subject: Re: in the halls of Alaric 2015-06-05, 22:33 | |
| Ooc. What timeout? And orks literally dont know the concept of dread. Ic. Neris. That sounded more like some threat... | |
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Faelwen
| Subject: Re: in the halls of Alaric 2015-06-05, 22:36 | |
| "oi, if that git was just standin there, that must be that the other gits are waiting too" "well what are we waiting for? get em!" the Orks charge forth through the corridors, hungry for combat | |
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Sir BushWookie
| Subject: Re: in the halls of Alaric 2015-06-05, 22:41 | |
| *They all hear a great whirring behind them followed by metallic laughter* | |
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Faelwen
| Subject: Re: in the halls of Alaric 2015-06-05, 22:52 | |
| Burna: oi what's that? he lights up the corridor with the noise | |
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Sir BushWookie
| Subject: Re: in the halls of Alaric 2015-06-05, 22:54 | |
| *The whirring turns into sprinting as the orks are assaulted by a horde of murder servitors, the flamer doing nought but turning them into flaming murder servitors* | |
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Faelwen
| Subject: Re: in the halls of Alaric 2015-06-05, 23:00 | |
| OOC also about the murder servitors, I couldn't find anything on the lexicanum about them IC the Orks enjoy this, they don't have to squint to see the servitors, making them a lot easier to attack "they just soft humies covered in bits! crush them!" meanwhile in the Hulk 'Ard Boyz and several Nobz take to the tellyporta rooms and start tellyporting in randomly throughout the frigate... everywhere, there's a lot, just like the boyz who keep rushing into the frigate by the opened nose | |
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Sir BushWookie
| Subject: Re: in the halls of Alaric 2015-06-05, 23:12 | |
| OOC: They're in the 40k wiki
*The unfortunate orks that teleport into rooms full of guardsmen are mown down near instantly due to the sheer amount of dakka present* | |
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Gorath
| Subject: Re: in the halls of Alaric 2015-06-05, 23:13 | |
| Murder Servitor - The lobotomised cyborgs known as Servitors fulfil innumerable functions within the Imperium, and often outnumber sentient humans amongst the domains of the Adeptus Mechanicus. While most Servitors are slow and methodical in whatever routine task they exist to perform, the aptly named Murder Servitors are a breed apart. Since their circuit-laced brains have been inlaid with numerous kill-routines and slaughter-protocols, Murder Servitors are literal killing machines -- all the native viciousness of the human brain combined with the ruthless efficiency and durability of cold steel. Murder Servitors are almost exclusively utilised aboard spacecraft and orbital stations for a number of reasons. With limited space and resources for guards, Imperial prison starships controlled by the Inquisition often maintain a sizeable contingent of Murder Servitors. Hunched, evil things, Murder Servitors are smaller and quicker than their more benign cousins. Armed with blades and hooks and programmed with a homicidal nature, they stalk the passages of their assigned vessel, ambushing trespassers and dragging their corpses back to their Inquisitorial masters. Boarding actions and similar battles are often decided in brutal melee combat. As deadly as these battles are when Imperial forces clash with Traitors, ordinary humans are simply no match in these situations for many xenos. Orks, Genestealers, Eldar Corsairs, and other aliens are a major concern in many areas of human-occupied space. Armsmen, no matter how well-equipped and trained, can little hope to stand against such horrors within the narrow confines of a voidship or void station. Murder Servitors are brutally efficient against pirates or mutineers, where Gun Servitors that sport heavy ranged weaponry would be ill-suited to space combat. Murder Servitors could be very effective in other environments, from Death World jungles to teeming hive cities. However, as massive as Imperial starships are, they are still contained environments. Murder Servitors have been known to devolve or malfunction, locking into a kill-imperative and ignoring further commands to cease. If not contained, such deviant Servitors could even escape and go on to cause further slaughter amongst the population.
Lathe Pattern Murder Servitor - Commonly used aboard starships to supplement boarding parties and raiding forces, these Murder Servitors are ghoulish, skull-masked killing machines. The Lathe-Pattern, developed on and favoured by the augment-artisans of the Forge Worlds of the Calixis Sector known as The Lathes, is a hunched, predatory monster, driven by sadistic and aggressive Machine Spirits. Mono-talons and viscerator-limbs allow them to tear apart most living foes, while Melta-cutters allow them to burn through bulkheads and destroy equipment. Designed to intimidate as much as to kill, Lathe-Pattern Murder Servitors are consummate hunters, stalking their prey and moving with inhuman speed. If not ordered otherwise, they spend hours hunting any living creature not programmed into their spoor-targeters, undeterred by any obstruction and unhindered by fear or humanity. Their nature is intended to inspire dread, from their chrome skull-masks, to long, razor-sharp talons and steel weapon-limbs, to the electronic howls and moans of their Vox-boosted throats. | |
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Faelwen
| Subject: Re: in the halls of Alaric 2015-06-05, 23:20 | |
| they are no mere Orks, they're 'Ard Boyz, Orks completely covered in armor that laugh as their bretheren are mowed down by enemy fire around them. lasguns do nil against them. then there's the Nobz, angry and ready for blood, guardsman are more sport than a valid threat | |
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Sir BushWookie
| Subject: Re: in the halls of Alaric 2015-06-06, 02:09 | |
| *Some groups are butchered whilst others reveal just how fun it is to play with melta guns* | |
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Faelwen
| Subject: Re: in the halls of Alaric 2015-06-08, 04:23 | |
| and some groups get an all too eager nob who spins his 'uge choppa around in a circle and cuts them all apart. more then one retorts "ha! lots of blood!" -meanwhile- mek: +boss, they're still shooting our spacey hulk+ Slaykrak: +hmph, this is takin too long, fire back ya gitz, that'll get em to shut those cannons up+ what few batteries the hulk has that can shoot past the nose open up and the 3 Kill Kroozas circle around and start blasting into the frigate | |
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Gorath
| Subject: Re: in the halls of Alaric 2015-06-08, 04:25 | |
| a boy next to the nob's head bursts from a shot | |
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Faelwen
| Subject: Re: in the halls of Alaric 2015-06-08, 04:26 | |
| "Oi! I don't like that!" he scans the area angrily looking for the source | |
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Gorath
| Subject: Re: in the halls of Alaric 2015-06-08, 04:27 | |
| another shot kills another boy its a skitarii ranger, firing from the hip with his galvanic rifle | |
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Sir BushWookie
| Subject: Re: in the halls of Alaric 2015-06-08, 04:32 | |
| *A maniacal laughter reverberates around the ship* "Are you all having fun?!" | |
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Faelwen
| Subject: Re: in the halls of Alaric 2015-06-08, 04:38 | |
| he snarls "gonna getch ya!" he grabs 2 stikkbomms off his belt and with a mighty toss gets the stikkbomms to the skitarii, one detonating right in front of it's face while the other explodes on his legs | |
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Gorath
| Subject: Re: in the halls of Alaric 2015-06-08, 04:40 | |
| OOC said skitarii iss a character btw fae IC there is a flash of white light as his conversion field absorbs the explosions, turning the energy into light | |
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Faelwen
| Subject: Re: in the halls of Alaric 2015-06-08, 04:43 | |
| OOC well then it's interesting IC the Nob didn't sit idle as he threw them as he charged down the corridor unto the skitarii and proceeded with a large uppercut with his 'uge choppa -meanwhile- some of the Boyz in the back pause for a minute before one pipes up "yeah a little fun" | |
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Sir BushWookie
| Subject: Re: in the halls of Alaric 2015-06-08, 04:44 | |
| +Good! I hope you're all holding tight now!+
*She vents the engine deck into space* | |
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Gorath
| Subject: Re: in the halls of Alaric 2015-06-08, 04:44 | |
| he manages to dodge. he quickly holsters his rifle and pulls out an arc maul "now this is interesting" | |
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Faelwen
| Subject: Re: in the halls of Alaric 2015-06-08, 04:49 | |
| some of the boyz do hold on as the rest are vented, including the one who answered "I guess this is fun... *bleeeh*" -meanwhile- "damn right it is techboy! now hit me with yer best shot!" | |
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Gorath
| Subject: Re: in the halls of Alaric 2015-06-08, 04:52 | |
| he smacks him with the maul which zapps him with a massive burst of electricity upon impact | |
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Faelwen
| Subject: Re: in the halls of Alaric 2015-06-08, 04:54 | |
| he stammers back a step before returning his gaze to him after a second "my turn!" with a windup he steps forward and swings with such force he flies despite any protection (doesn't mean it hurt just he flew) | |
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| in the halls of Alaric | |
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